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Is Nolan's Odyssey The Elden Ring of Movies? [Mailbag]

Triple Click

Hosted by Jason Schreier and Kirk Hamilton

1h 16m
Transcript

Original podcast

Summary

Written by a model from the transcript; not yet reviewed.

The hosts open up the listener mailbag to tackle a range of burning questions, covering topics from complex relationships with video games and real-life moments that mimic game logic to why Blizzard and Riot Games receive different kinds of media coverage. Along the way, they share personal anecdotes about game burnout, discuss the fallout from studio closures at Microsoft, and debate whether From Software can be considered the Christopher Nolan of the video game industry. In the final segment, the hosts share their current recommendations during the show's customary wrap-up.

  • Playing Soma in safe mode removes the stress of being hunted by monsters, but the choice must be made at the very start because it cannot be changed midway. 2:36
  • Riot Games titles are predominantly PvP focused, which makes them less narrative-driven and harder for games journalists to cover compared to games with single-player campaigns. 20:51
  • Studio closures often depend heavily on IP rights, as parent companies retain valuable franchises like Dead Space, making independent studio spin-offs nearly impossible without them. 34:27

Chapters

  1. 0:12
    Show Introduction and Host Greeting

    The hosts introduce the episode, set the tone, and explain the mailbag format.

  2. 4:36
    Transition to Burning Questions Segment

    Hosts announce the upcoming burning questions and remind listeners how to submit emails.

  3. 5:16
    David’s Question on Game Burnout and Purpose

    Listeners ask about the emotional relationship with games and how to find meaningful play.

  4. 30:00
    Stuart’s Question on Blizzard vs. Riot Coverage

    Discussion on why media coverage differs between Blizzard and Riot games, focusing on PvP vs. PvE content.

  5. 33:24
    Nick’s Question on Studio Closures and IP Rights

    Exploration of why Microsoft and EA shut down studios instead of spinning them off, citing IP ownership.

  6. 38:09
    LJ’s Question on Comparing FromSoftware to Nolan

    Debate over whether FromSoftware is the Christopher Nolan of games and other analogies.

  7. 43:46
    Nintendo and Spielberg Parallel

    The hosts compare Nintendo’s breadth to Spielberg’s filmography, noting both have covered many genres and remain influential.

  8. 44:29
    Tarantino as id Software

    They joke about equating Tarantino to id Software, drawing analogies between film and classic video game titles.

  9. 45:35
    Limits of the Analogy

    The conversation turns to the shortcomings of comparing a studio to a director, noting id Software’s changing leadership and style shifts.

  10. 46:39
    Japanese Studio Auteur Culture

    Discussion focuses on how Japanese studios foster more consistent auteur influence compared to Western studios.

  11. 48:26
    Kids and Free‑to‑Play Games

    An anecdote about the hosts’ children’s game preferences and their parents’ rules on free‑to‑play titles.

  12. 49:26
    Future of Triple Click Kids

    They speculate that future podcast hosts will be the kids who once mentioned favorite games, continuing the show’s legacy.

Highlights

  • 2:36

    Soma Safe Mode Warningstrategy

    The guest warns listeners that Soma features a safe mode where monsters cannot hurt the player, but cautions that this setting must be chosen at the beginning and cannot be changed later.

  • 5:16

    Complicated Relationship with Gamesinsight

    A listener asks if the hosts ever feel a nagging sense that playing video games is a waste of time when games fail to click, prompting discussion on career existentialism and burnout.

  • 15:10

    A Real Life Lightbulb Puzzlestory

    The guest shares an anecdote about struggling to find lightbulbs matching the exact voltage and color requirements for a new apartment lamp, feeling like they were stuck in a video game puzzle.

  • 20:51

    Why Blizzard Beats Riot in Coverageinsight

    The host theorizes that Blizzard games get more media coverage because their PVE campaigns and stories are easier to discuss than Riot's purely PvP lineup.

  • 34:27

    Why Studios Don't Spin Offinsight

    The host explains that when companies like EA or Microsoft shut down studios, the lack of IP ownership usually prevents the staff from spinning off independently.

  • 38:09

    Is From Software the Nolan of Games?debate

    A listener asks if From Software is the Christopher Nolan of gaming due to their combination of massive commercial success and prestigious artistic achievement.

Quotes

  • “The loading screen is always the same in Assassin's Creed. Your character stands clad in the robes of his people, armed to the teeth and surrounded by empty space.”
    Kirk Hamilton · 8:36
  • “I feel like we're in a little bit of different, a different position because everything we play can be considered for work in some capacity.”
    Jason Schreier · 5:55
  • “I have a theory. I have a good theory, actually.”
    Jason Schreier · 36:40
  • “I think Nintendo is the Spielberg. I, I think, cause Nintendo is so successful.”
    Kirk Hamilton · 42:06
  • “Nintendo is kind of that way as well. Like they do, they've been doing it for a very long time.”
    Kirk Hamilton · 43:46
  • “The collective of people known as Quentin Tarantino.”
    Jason Schreier · 47:41
  • “I have a quick anecdote to share. So I will never let my kids play these games, first of all.”
    Jason Schreier · 48:26
  • “Hell Clock is a rogue light, rogue-like, whatever. It's one of those. It's, I can't be bothered to know the difference between those terms.”
    Unnamed speaker · 52:33
  • “The only way, in my opinion, to listen to, experience Dungeon Crawler Carl is the audio book.”
    Kirk Hamilton · 1:01:22

About this episode

It's an episode full of questions this week as Kirk, Maddy, and Jason reach into the mailbag for some hot, hot queries. Is FromSoftware basically Christopher Nolan? Why do companies shut down game studios instead of spinning them out? And when is life like a video game?

Transcript

0:00
1:16:02

15,297 words · 8 speakers

Speaker names marked are inferred from speaking time and the show’s known hosts — they are not voice-verified.

Topics

  • Nintendo
  • Triple Click
  • League of Legends
  • Double Fine
  • From Software
  • Hell Clock
  • Assassin's Creed
  • Arcane
  • Fictions
  • id Software

Page updated · transcript and summary are machine-generated