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The Star Wars Game Renaissance Is Here!

The Besties

Hosted by Chris Plante, Griffin McElroy and Russ Frushtick

54m
Transcript

Original podcast

Summary

Written by a model from the transcript; not yet reviewed.

The hosts and co-hosts dive into Star Wars Galactic Racer, a surprising new racing game developed by Fuse with talent from Criterion, blending high-speed arcade action with a rogue-like structure. Set between Return of the Jedi and The Force Awakens, the game replaces the galactic empire's downfall with a massive racing obsession featuring multiple vehicle types, risk-reward boosting mechanics, and dynamic rivalries. The panel explores how the game fits into a broader renaissance of Star Wars games that abandon Jedi and Sith conflicts to tell grounded, personal sports and genre stories.

  • Hold down the ramjet boost until just before it explodes to maximize your speed and duration across laps. 9:17
  • Lower the crash difficulty setting if the punishing three-crash limit and confusing desert turns impede your progress. 20:07
  • Utilize the auto drive ability when approaching particularly tricky track sections to maintain your momentum safely. 22:34

Chapters

  1. 0:00
    Intro & Host Introductions

    The hosts introduce themselves and set the stage for a discussion about the new Star Wars racing game.

  2. 2:05
    Game Overview & Lore Context

    The hosts explain the game's setting between Episodes VI and VII and its ties to classic Star Wars racing lore.

  3. 3:24
    Rogue‑Like Season Structure

    Explanation of the season system, token loss, branching events, and permanent upgrades that mirror Slay the Spire.

  4. 5:56
    Gameplay Mechanics & Vehicle Types

    Discussion of the three vehicle types, afterburner, ramjet, and the unique motor‑storm style gameplay.

  5. 9:00
    Character Design & Storytelling

    Hosts analyze how the game’s characters and side stories add depth to the Star Wars universe.

  6. 15:00
    Wrap‑Up & Future Plans

    The hosts conclude the episode, reflecting on the game’s strengths and hinting at future discussions.

  7. 20:07
    Difficulty & Crash Penalties

    Hosts talk about the harsh crash limits, difficulty settings, and how they affect progression.

  8. 26:08
    Pod Racing & Narrative Integration

    The pod racing mini‑game is introduced, its narrative significance, and how it ties into the larger story.

  9. 35:09
    Comparison to Other Star Wars Games

    A comparison of this racing title to other recent Star Wars games and media, highlighting its unique focus on sport.

  10. 47:24
    Critique of Item Stats Display

    Hosts discuss how the game’s lack of detailed damage and resistance stats hampers strategic planning.

  11. 48:17
    Comparison to Minecraft Dungeons

    They compare the game’s depth to Minecraft Dungeons 1, noting fewer expansions and less engagement.

  12. 49:30
    Open‑World Navigation Issues

    The hosts complain about confusing guides and locked doors that stall progress in the open world.

Highlights

  • 2:04

    Spiritual successor to Burnoutinsight

    The new Star Wars racing game is described as a spiritual sequel to Burnout and Pod Racing, developed by studio Fuse with veteran staff from Criterion.

  • 5:36

    MotorStorm-style vehicle varietyinsight

    The game features three distinct vehicle types—land speeders, delicate bikes, and skim racers—that handle like entirely different racing games.

  • 10:08

    Rogue-like tournament structurestrategy

    Campaign runs utilize a Slay the Spire-esque branching map where crashes cost limited tokens and successful runs yield upgrades and parts.

  • 18:05

    Post-boss game expansioninsight

    Defeating the first major series boss unlocks massive new layers, including Pod Racing memories, sponsor goals, and custom loadout modifiers.

  • 20:34

    Five-crash difficulty adjustmentdata

    Normal difficulty gives players only three crashes before failing a season, but dropping down to an easier setting grants five crashes.

  • 22:34

    Auto drive safety featurestrategy

    Players can equip an auto drive ability that navigates spicy track sections for up to 20 seconds when fully upgraded.

Quotes

  • “I love my big Biddy Blast. We're all Biddy Blast fans around here.”
    Griffin McElroy · 0:49
  • “The empire has fallen. The world needs racing.”
    Russ Frushtick · 4:40
  • “The structure of this game is so fucking brilliant. And I think I'm probably going to keep playing it.”
    Griffin McElroy · 29:36
  • “I can't say a whole lot about mine, just cause Ace Combat, Wings of Thev.”
    Chris Plante · 41:20
  • “But it doesn't tell you what the damage is. It doesn't tell you like attack speed, anything along those lines.”
    Griffin McElroy · 47:24
  • “I don't, it, it is really a detriment, I think, to the game that it doesn't show you any of the fucking math whatsoever.”
    Griffin McElroy · 47:50
  • “We talked about it previously. Throughout Kirby, there's fucking food everywhere.”
    Russ Frushtick · 53:30
  • “It better be good, Chris. That's all I'm saying, or your ass is broken, my friend.”
    Griffin McElroy · 55:20
  • Alienware 3:26–4:14
  • Alienware 30:15–31:02
  • Town Hall Theater 51:37–51:52
  • Patreon 52:15–52:27

About this episode

Sure, we expected Star Wars: Galactic Racer to be good off the pitch alone. A new studio, featuring members of the Burnout team, is creating a spiritual sequel to the Nintendo 64 podracing game? Yes, please! We didn’t, however, predict the game’s creator would splice a clever story and an inspired roguelike structure into the racing genre. Our GOTY conversation just got a bit more complicated. Plus, we discuss how Galactic Racer is one part of a larger trend of delightful Star Wars games that have a fresh vision for the franchise.

Transcript

0:00
54:17

10,652 words · 4 speakers

Speaker names marked are inferred from speaking time and the show’s known hosts — they are not voice-verified.

Topics

  • Star Wars
  • Well Dweller
  • Criterion
  • Zero Company
  • Minecraft Dungeons 2
  • Burnout
  • Naboo
  • Last Jedi
  • Star Wars Galactic Racer
  • Fuse

Page updated · transcript and summary are machine-generated