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Choose Your Own Cousin

Distractible

1h 15m
Transcript

Original podcast

Summary

Written by a model from the transcript; not yet reviewed.

In this episode, the host leads the co-hosts through an improvised, multi-path choose-your-own-adventure game set in a spooky small town gripped by a mysterious entity known as the Shepherd. The guest plays a motorist whose tires mysteriously blow out on the highway, while the other co-host plays a local grocery store clerk whose power grid fails just as a strange cult meeting is announced at the farm. Throughout the game, the participants navigate deadly choices, cultists, town patrols, and abandoned cars, eventually reuniting at a church before converging on a ritual in the hollow where a glowing extraterrestrial relic rests.

  • The guest survives initial strandings on a lonely highway by waiting inside the vehicle and later accepting a motel ride from a stranger. 30:14
  • The host chose to investigate a strange car in an empty parking lot rather than waiting out a power outage in the dark store. 19:27
  • The co-hosts eventually reunite at a tall stone church in the center of town where an ominous eyeball symbol is carved into the altar. 15:04
  • The town's cult-like devotion to the Shepherd revolves around making blood sacrifices in a giant dirt bowl known as the hollow. 28:31

Chapters

  1. 0:00
    Podcast Intro and Mazda Ad

    The episode opens with a brief introduction followed by a Mazda CX‑50 Hybrid advertisement.

  2. 0:30
    Intro and Podcast Hook

    Hosts introduce the episode and set the tone with a quirky opening and a brief mention of the show’s theme.

  3. 14:00
    Return to the Farm and Church Investigation

    Mark returns to the farm, then moves to the church, uncovering a mysterious symbol and clues about a local cult called the Shepherd.

  4. 15:02
    Mark’s Choose‑Your‑Own Adventure Premise

    Mark explains the structure of his interactive adventure game, outlining the initial scenario of visiting a cousin in distress.

  5. 15:39
    Road Trip to the Cousin’s House

    Mark narrates the drive, presenting choices about stopping at an overlook or continuing, and introduces the tension of a flat tire and stranded car.

  6. 20:56
    Stranded in the Woods and the Farm Mystery

    Mark describes being stranded, encountering a mysterious flyer, and deciding whether to investigate the farm or stay put.

  7. 22:22
    Nighttime Encounter with a Stranger

    A passing stranger offers help, leading to a tense interaction and the decision to accept a ride to a motel.

  8. 25:00
    Motel Stay and Midnight Intrigue

    At the motel, Mark hears unsettling noises, discovers masked figures, and faces a life‑or‑death choice to investigate or stay hidden.

  9. 36:32
    Confrontation with the Shepherd’s Followers

    Mark and the hosts confront the cult’s followers, debate strategies, and decide whether to enter the church’s parsonage or flee.

  10. 42:08
    Climactic Escape and Final Choices

    The group navigates barricades, encounters more cult members, and must choose between direct confrontation or stealthy escape to safety.

  11. 43:23
    Deciding to Search or Escape

    The group debates whether to search the abandoned cars or leave the area quickly.

  12. 45:27
    Leaving for Bob’s House

    They choose to head to Bob’s family home to regroup and seek help.

Highlights

  • 2:42

    Choosing the adventure pathstrategy

    The host introduces a custom choose-your-own-adventure game he spent several hours writing, assigning separate storylines to the co-hosts where one is stranded on a dark highway and the other is trapped during a town blackout.

  • 10:03

    Unwittingly testing a Cybertruckstory

    The host recounts the immense shame of test-driving a Cybertruck during a service visit, noting that while the vehicle is terrifyingly fast, the embarrassment of being seen inside it nearly caused him to return it immediately.

  • 25:00

    First death of the gamestory

    After checking into a motel room and hearing scuffling outside, the guest opens his door only to be confronted by cultists wearing masks, resulting in an immediate game over.

  • 29:52

    Discovering the town churchinsight

    After fleeing the farm, the local clerk rides his bike to the church and uncovers an eyeball symbol carved into the altar and references to an entity called the Shepherd.

  • 33:55

    Cousins reunite at laststory

    The guest flees a motel attack on foot and runs straight into the church where his cousin is investigating, leading to a tense and suspicious exchange between the two.

  • 37:30

    Uncovering the Shepherd's origininsight

    The guest sifts through documents in the parsonage, discovering that the town's bountiful harvests began decades ago after a mysterious entity called the Shepherd arrived from the sky.

  • 52:15

    Confronting the cult pastorstory

    The co-hosts interrupt a tense standoff in the hollow where the pastor threatens the clerk's parents over the lack of sacrifices, culminating in a violent struggle and the reveal of a glowing relic.

Quotes

  • “I think it's interesting. I've only driven a couple other pickups.”
    Unnamed speaker · 10:11
  • “The bee's tragic life, flew into a spider web, escapes, flies into a Venus flytrap, escapes, gets hit by a car.”
    Unnamed speaker · 8:10
  • “You could have, like, double lost.”
    Unnamed speaker · 1:46
  • “I was like, oh, a six millimeter Creedmoor.”
    Unnamed speaker · 13:10
  • “really search this place to hopefully find either a working car or something useful, some information here, or you were here, what if more cars get dropped off?”
    Unnamed speaker · 43:23
  • “Dude, that's my car. You don't have to brag about it.”
    Unnamed speaker · 44:09
  • “I love sleeping. I also love sleeping. I got my sleeping interrupted by these murderers who showed up, I think.”
    Unnamed speaker · 48:22
  • “I spring into action. All right, cousin, we're doing my plan. Stay low.”
    Unnamed speaker · 55:17
  • “Was the shepherd an alien? Was it a spacecraft? Was he a god?”
    Unnamed speaker · 59:28
  • Mazda 0:00–0:26
  • Mazda 12:33–13:01
  • Mazda 43:38–44:08
  • distractible.shop 1:12:30–1:12:38

About this episode

Ask not what you can do for your cousin, but what you and your cousin can do for "The Shepherd." Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

0:00
1:15:13

15,202 words · 7 speakers

Topics

  • The Shepherd
  • The Farm
  • GoPro
  • Cybertruck
  • Red Bull
  • Consumer Reports
  • F-150
  • Tesla Model Y
  • Tesla Model 3

Page updated · transcript and summary are machine-generated