
Ben & David transcend the barriers of “real” reality, and dive into Facebook and Mark Zuckerberg’s geek-eutpoia vision of the future of gaming, social, and maybe even the entire internet: strapping goofy-looking goggles to your face. Is VR for real this time or are we living through another Virtual Boy https://en.wikipedia.org/wiki/Virtual_Boy moment? Tune in to find out! Sponsors: Vanta: https://bit.ly/acquiredvantaServiceNow: https://bit.ly/acquiredservicenow26Legora: https://bit.ly/acquiredlegoraStatsig: https://bit.ly/acquiredstatsig26 More Acquired! Get email updates https://www.acquired.fm/email with hints on next episode and follow-ups from recent episodesJoin the Slack http://acquired.fm/slackSubscribe to ACQ2 https://pod.link/acquiredlpMerch Store https://www.acquired.fm/store! © Copyright 2015-2026 ACQ, LLC Topics covered include: Oculus’s origins in 2010 as a twinkle in the eye of the then-17 year old VR wunderkind, Palmer Luckey, who started by prototyping VR headsets in his parents’ garage in Southern California Palmer’s time interning at USC's Institute for Creative Technologies https://en.wikipedia.org/wiki/Institute_for_Creative_Technologies, and chronicling of his own VR efforts in the Meant to be Seen 3D http://www.mtbs3d.com/index.php internet forumsLegendary game developer John Carmack https://en.wikipedia.org/wiki/Institute_for_Creative_Technologies’s own interest in virtual reality, his intersection with Palmer on the MTBS3D forums, and how he acquired and popularized one of Palmer's first early prototypes of the Oculus Rift (which was literally held together with duct tape http://www.theverge.com/2012/5/30/3052191/doom-3-bfg-edition-announced-for-the-fall-we-try-it-with-john!) by demonstrating it onstage at E3 2012 https://www.youtube.com/watch?v=kw-DlWwlXHo How former Scaleform cofounders Brendan Iribe and Michael Antonov teamed up with Palmer after E3 to create the company Oculus VRThe newly-formed Oculus’s wildly successful August 2012 Kickstarter campaign https://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game, including video endorsements from both Carmack and Valve founder Gabe NewellOculus’s subsequent venture capital fundraisings, and catching the attention of Facebook and Mark Zuckerberg Facebook’s acquisition of the company in March 2014 for $2.3BThe Zenimax lawsuit filed against Oculus and Facebook following the acquisition Valve (home of the most incredible company handbook of all-time http://www.valvesoftware.com/company/Valve_Handbook_LowRes.pdf) and Gabe Newell’s subsequent pivot from supporting Oculus to launching their own competing VR efforts with the Vive Team changes at Oculus post-acquisition Followups: SNAP: still a public company https://www.google.com/finance?q=NYSE%3ASNAP&ei=EUftWLDeBYeJUceOr9gE Hot Takes: Intel’s $15B acquisition of Mobileye (with reference to Ben Thompson’s analysis of the deal and Smiling Curves https://stratechery.com/2017/intel-mobileye-and-smiling-curves/) The Carve Out: Ben: Kara Swisher interviews the Pod Save America team at SXSW https://art19.com/shows/pod-save-america/episodes/ec7a330f-0489-46ec-b27e-b8e61a65daa7David: Adam Gopnik asks Are Liberals on the Wrong Side of History? http://www.newyorker.com/magazine/2017/03/20/are-liberals-on-the-wrong-side-of-history
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