Hosted by Chris Plante, Griffin McElroy and Russ Frushtick
Climbing games have become a trend over the past few years, ranging from the AAA mountains of Death Stranding to the indie polygonal crags of Peak. But no climbing game has been as loyal to the actual physical experience of ascending cold, hard rock as Cairn. The guys report on their time on the cliffs. Plus, Plante shares his feelings about the brilliant adventure game, Perfect Tides: Station to Station. You can hear more about that game in Plante’s recent interview with its creator, Meredith Gran.
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