Skip to content

Blood Dungeon Takes Us to Bullet Heaven

The Besties

Hosted by Chris Plante, Griffin McElroy and Russ Frushtick

57m
Transcript

Original podcast

Summary

Written by a model from the transcript; not yet reviewed.

The hosts discuss Messhoff's new bullet-heaven game, Blood Dungeon, exploring how its 2D platforming mechanics and vertical level designs separate it from traditional survivor-likes. They examine the game's approachable scope, character unlocks, and build variety, while also debating its clumsy UI and balancing issues. Beyond Blood Dungeon, the episode covers a range of other titles, including brief thoughts on Halls of Torment, BroTato, Megabank, and Vital Shell. The conversation concludes with a discussion of a new game announcement reminiscent of Guitar Hero, listener mail regarding Australia's representation in video games, and Sonic's controversial new look in Fortnite.

  • Players can block the nudity of certain characters in Blood Dungeon if they prefer a more modest experience. 7:03
  • The bullet-heaven genre features characters that are overwhelmingly powerful compared to the enemies on screen. 27:03
  • Patreon supporters of the show gain access to bonus episodes like The Resties and monthly bracket discussions. 57:28

Chapters

  1. 0:00
    Intro and Favorite Songs

    The hosts kick off the episode by sharing their favorite tracks from Blood Dungeon and tease the game’s quirky soundtrack.

  2. 2:36
    Game Overview and Host Introductions

    The hosts introduce themselves and give a brief description of Blood Dungeon as a platformer‑style survivor game.

  3. 3:22
    Deep Dive into Blood Dungeon Mechanics

    Discussion of characters, weapons, upgrades, and the game’s unique bullet‑heaven platforming system.

  4. 12:00
    Player Experiences and Hooking Factors

    Hosts share personal playthroughs, highlight what keeps them engaged, and compare Blood Dungeon to other survivor titles.

  5. 19:50
    Future Updates and Community Feedback

    They discuss potential updates, UI improvements, and how community input could shape the game’s evolution.

  6. 25:00
    Genre Context and Comparisons

    The conversation shifts to the broader bullet‑heaven genre, comparing Blood Dungeon to Vampire Survivors, Halls of Torment, and others.

  7. 40:01
    Other Game Announcements and Reader Mail

    The hosts wrap up with a Gamescom announcement, a new guitar‑hero game, and various reader letters.

  8. 48:20
    Eggman and Sonic Skin Design

    The hosts discuss the visual design choices for Eggman and Sonic in the game, noting the challenges of matching character heights.

  9. 49:00
    Blueprints: A Cow‑Centric Adventure

    One host gives a spoiler‑free hot take on the game Blueprints, praising its early gameplay and critiquing its late‑game difficulty.

  10. 50:53
    Shin Chan, Shiro in the Coal Town Review

    The team reviews the Japanese summer‑vacation game, highlighting its cozy atmosphere and comparing it to other cozy titles.

  11. 52:52
    Upcoming Live Show and Merch

    The hosts promote their upcoming live show in New York, announce special merch, and encourage Patreon support.

  12. 54:34
    Geometry Dash and Family Gaming

    Discussion about the difficulty of Geometry Dash for a five‑year‑old child and the game's creative level‑making community.

Highlights

  • 2:36

    Blood Dungeon Overviewinsight

    The hosts introduce Blood Dungeon, the new survivor-like game from Nidhogg developer Messhoff, highlighting its 1990s aesthetic and platforming mechanics.

  • 11:39

    Solving Survivor-Like Fatiguestrategy

    The guest explains how Blood Dungeon solves common complaints about the genre by offering structured goals and a complete six-hour game before the infinite grind begins.

  • 12:03

    Unexpected Unlock Depthstory

    The host discovers a massive book of hundreds of character unlocks after thinking they had already finished the game.

  • 15:46

    Platforming Adds Strategyinsight

    The hosts compare Blood Dungeon to Deep Rock Galactic Survivor, noting how vertical movement and varying level designs create genuine tactical choices.

  • 40:27

    Bullet Heaven Definitioninsight

    The hosts debate terminology and settle on 'bullet heaven' as the inverse of 'bullet hell,' noting that players are the most powerful entity on screen.

  • 43:22

    Guitar Hero Successor Announcementdata

    The hosts react to a Gamescom announcement revealing a new game from Red Octane Games that revives the plastic-instrument rhythm genre.

  • 45:13

    Sonic's Fortnite Design Debatedebate

    The hosts critique a bizarre new robotic Sonic skin introduced in Fortnite, ridiculing its lanky, pants-less human proportions.

Quotes

  • “Blood Dungeon, I know, right? It sounds like a, like, edgy, like, 1993, like, Windows PC game, um, with, like, FMV sequences.”
    Griffin McElroy · 3:02
  • “One of my favorite, uh, perks you can unlock is just bigger bullets. And so the bullets will start at like, oh, you'll increase your bullets like 30% bigger.”
    Russ Frushtick · 8:14
  • “I think everything after that is like 8 out of 10.”
    Russ Frushtick · 49:22
  • “It's like running into a boss in Dark Souls, and you're like, 'Well, I better learn it.'”
    Russ Frushtick · 49:46
  • “It is some great chill-out, summer vibes.”
    Chris Plante · 51:57
  • Alienware 3:47–4:32
  • Alienware 25:00–25:49
  • Besties on Broadway 56:33–56:45
  • Patreon.com/thesties 57:05–57:33

About this episode

Blood Dungeon is a spectacular evolution of the Vampire Survivors formula. Developer Messhof plops the auto-shooting, upgrade-building bullet-heaven genre into something a bit more strategic and conscious of your time. It certainly doesn’t hurt that the art looks, at first blush, like Spelunky by way of a child’s sketchbook. In the back half of the episode, we chat about what to call these games, and then pick some of our favorites.

Transcript

0:00
57:21

10,912 words · 3 speakers

Speaker names marked are inferred from speaking time and the show’s known hosts — they are not voice-verified.

Topics

  • Blood Dungeon
  • Guitar Hero
  • Halls of Torment
  • Shin Chan
  • BroTato
  • Nidhog
  • Vampire Survivors
  • Australia
  • Messhoff
  • Vital Shell

Page updated · transcript and summary are machine-generated